;;Ҫɾ

%100
+0
+3


[@main]
#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_HalfNight-2.txt] @Convert_04Potion_HalfNight-2_0


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_HalfNight-2.txt] @Convert_04Potion_HalfNight-2_1

[@buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_HalfNight-2.txt] @Convert_04Potion_HalfNight-2_2

[@sell]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_HalfNight-2.txt] @Convert_04Potion_HalfNight-2_3

[Goods]

HPPotion(M) 500 1
MPPotion(M) 500 1
HPPotion(L) 500 1
MPPotion(L) 500 1
FirstAid(M) 500 1
MindPill(M) 500 1
FirstAid(L) 500 1
MindPill(L) 500 1
HealthLiquor(M) 100 1
MagicLiquor(M) 100 1
ImpactLiquor(M) 100 1

[@TalkToQuest]
#CALL [NPCQuest_Def\04Potion_HalfNight-2.txt] @NPCQuest_Check

[@Makeitem]
#CALL [System\Make_Item\Menu.txt] @make_item_main

[@HelpMakeitem]
#CALL [System\Make_Item\Menu.txt] @Help_makeitem_main

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;Ҫɾ