[Convert]

[@Convert_02Weapon_Bichon-0_0]
{
Does not want to carry on the transaction like this with you not good person.\ \
<Exit/@exit>
}

[@Convert_02Weapon_Bichon-0_1]
{
_I Buy and Sell Weapons, How Can I Help you?\\
<Buy/@buy> Weapon\
<Sell/@sell> Weapon\
<Repair/@repair> Weapon\
Special <Repair/@Special_Repair(1)>\ \
<Remove/@TakeWeapon> Weapon\ \
Show {FCOLOR/10}<$NPCNAME>{FCOLOR/12} <Speech/@TalkToQuest>\\
<Exit/@exit>


}

[@Convert_02Weapon_Bichon-0_2]
{
_You equip the sword is the duty stage prop{FCOLOR/10}SlayingKnife{FCOLOR/12}.Why has to equip it? Although I may help you to pick off it, but need Pays the certain expense..\ \
_Payment {FCOLRO/10}10K Gold{FCOLRO/12} Takes Off <SlayingKnife/@TakeWeapon_1>\
_<Exit/@exit>

}

[@Convert_02Weapon_Bichon-0_3]
{
_Good, already {FCOLOR/10}SlayingKnife{FCOLOR/12} Has picked off Remembers! Later will not have again to equip it on own body Defers to the request to deliver it To assigned location.\ \
_<Exit/@exit>

}

[@Convert_02Weapon_Bichon-0_4]
{
_So long as pays the certain gold coin, I can take off {FCOLOR/10}SlayingKnife{FCOLOR/12}.\ \
_<Return/@exit>

}

[@Convert_02Weapon_Bichon-0_5]
{
The weapon also calculates may, casually selects, your strength looks like in any case very is also ordinary\ \
<Return/@main>

}

[@Convert_02Weapon_Bichon-0_6]
{
I pay a good price for your unused Weapons.\ \
<Return/@main>

}

[@Convert_02Weapon_Bichon-0_7]
{
You want to hand over me the weapon in the hand? Oh, this weapon really is unfortunate\ \
<Return/@main>

}

[@Convert_02Weapon_Bichon-0_8]
{
Also repairs calculates good.\ \
<Return/@main>

}
