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[@Weather]
{
#ACT
goto @ChangeWeather


[@ChangeWeather]
#IF
Random 3
#ACT
ChangeMapAttr "0,1,2,3,4,5" "Rain"
Delaygoto [Grobal] 600 @ChangeWeather
BREAK

#IF
Random 2
#ACT
ChangeMapAttr "0,1,2,3,4,5" "Fog"
Delaygoto [Grobal] 600 @ChangeWeather
BREAK

#IF
Random 1
#ACT
ChangeMapAttr "0,1,2,3,4,5" "Snow"
Delaygoto [Grobal] 600 @ChangeWeather
BREAK





}
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