;;Ҫɾ
[@004_Event]
{
#ACT
MonClear "DQ1600_02"
MonGenP "DQ1600_02,100,100,80" Numa7 30
MonGenP "DQ1600_02,100,100,80" Numa7 30
MonGenP "DQ1600_02,100,100,80" Numa7 30
MonGenP "DQ1600_02,100,100,80" Numa7 30
MonGenP "DQ1600_02,100,100,80" NumaMonk7 30
MonGenP "DQ1600_02,130,23,0" TreasureBox4 1 "noitem,Gold,200000"
MonGenP "DQ1600_02,100,100,80" NumaFighter 1 "noitem,Gold,30000,HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L)"
ApplyMonEx "DQ1600_02,100,100,80" NumaFighter [RunAway]
MonGenP "DQ1600_02,100,100,80" NumaKing "noitem,Gold,30000,HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L)"
ApplyMonEx "DQ1600_02,100,100,80" NumaKing [RunAway]
MonGenP "DQ1600_02,100,100,80" NumaKing "noitem,Gold,50000,HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L)"
ApplyMonEx "DQ1600_02,100,100,80" NumaKing [RunAway]
MonGenP "DQ1600_02,100,100,80" NumaFighter 1 "noitem,Gold,50000,HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L)"
ApplyMonEx "DQ1600_02,100,100,80" NumaFighter [RunAway]
MonGenP "DQ1600_02,100,100,80" NumaFighter 1 "noitem,Gold,80000,HPPotion(XL),MPPotion(XL),HPPotion(L),MPPotion(L),HPPotion(L),MPPotion(L)"
ApplyMonEx "DQ1600_02,100,100,80" NumaFighter [RunAway]
MonGenP "DQ1600_02,140,28,0" NumaMonk9 1
ApplyMonEX "DQ1600_02,140,28,7" NumaMonk9 [runaway] "VilageHead"
DelayGoto [Grobal] 15 @004_Event1

[@004_Event1]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg0]
EventMsg "DQ1600_02" %A7 10791
DelayGoto [Grobal] 12 @004_Event2
end

[@004_Event2]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg1]
EventMsg "DQ1600_02" %A7 14
DelayGoto [Grobal] 12 @004_Event3
end

[@004_Event3]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg2]
EventMsg "DQ1600_02" %A7 10791
DelayGoto [Grobal] 12 @004_Event4
end

[@004_Event4]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg3]
EventMsg "DQ1600_02" %A7 14
DelayGoto [Grobal] 1200 @004_CheckMop
end


[@004_CheckMop]
begin
#IF
checkmonmap "DQ1600_02" 1 VilageHead
#ACT
Monclear "DQ1600_02" VilageHead
Goto @004_EventFailed
end

[@004_EventFailed]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg4]
EventMsg "DQ1600_02" %A7 10791
DelayGoto [Grobal] 12 @fail_1
end

[@fail_1]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg5]
EventMsg "DQ1600_02" %A7 18
DelayGoto [Grobal] 12 @fail_2
end

[@fail_2]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg6]
EventMsg "DQ1600_02" %A7 123
DelayGoto [Grobal] 12 @fail_3
end

[@fail_3]
begin
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\004\004Event.txt] [Convert] [Msg7]
EventMsg "DQ1600_02" %A7 18
DelayGoto [Grobal] 12 @fail_4
end

[@fail_4]
begin
#ACT
Mapting DQ1600_02 5 282 131
MonClear "DQ1600_02"
end
}
;;Ҫɾ