[Convert]
Msg0 = <$USERNAME> Recent Quest Information has arrived, Press the D Button to show the information.
Msg1 = <$USERNAME> Recent Quest Information has arrived, Press the D Button to show the information. 
Msg2 = <$USERNAME> Recent Quest Information has arrived, Press the D Button to show the information.
Msg3 = <$USERNAME> Recent Quest Information has arrived, Press the D Button to show the information.
Msg4 = <$USERNAME> Recent Quest Information has arrived, Press the D Button to show the information. 


[@Convert_WarriorQuestLevel_0]
{
Hello I called {FCOLOR/10}English orchid{FCOLOR/12}. I can give each explanation in "Legend 3" in the marvelous world the life needs to understand the matter, and helps you skilled to grasp the survival skill.\
My work is helps the novice to carry on {FCOLOR/10} the foundation practice {FCOLOR/12}, as well as helps the master to play family review some {FCOLOR/10} the foundation operation {FCOLOR/12}.\
The foundation practice certainly is not a difficult matter, hoped everybody can happily complete it together with me.\\

Continue to <Listen/@StartLevel1Quest_1> to Explanation \
<Does not listen/@Ignore22LevelQuestUser> to Explanation \

}

[@Convert_WarriorQuestLevel_1]
{
Really regretted, if you persisted gives up the foundation practice the speech I also not have the means, but, does not complete the foundation practice is cannot receive the daily duty oh.\\

<Carry on/@WarriorQuestStep1> Foundation practice\
<Skip/@exit> Foundation practice



}

[@Convert_WarriorQuestLevel_2]
{
Thank you to my trust. Then the present, I start to explain the first stage practice content, asks the young to listen carefully.\
First stage by foundation {FCOLOR/10}Theory practice{FCOLOR/12} with {FCOLOR/10}Actual combat practice{FCOLOR/12} Constitution, if completes each practice process can obtain the FamePoint{FCOLOR/12}. \
Meets me in the first stage first to help you to be familiar with the game as well as the equipment goods and so forth, certainly also can make the essential introduction to in village each kind of shop.\
Then the present starts, but needs earnestly to remember the speech which I said.\\

<Listen to Next part/@StartLevel1Quest_2> \

}

[@Convert_WarriorQuestLevel_3]
{
Understood "Legend 3" the center each kind of operation window is extremely essential! Therefore the first step of theory practice is studies the condition window the use.\
The condition window may help you to understand well you own situation and periphery the condition, helps you to carry on the game well, enjoys the game.\
Now understood plays each window. You must know because this is the practice, therefore must listen to all explanations to be able to finish the curriculum\\

Show {FCOLOR/10}Window [Q]{FCOLOR/12} <Explanation/@StartINTERQ1>\
Show {FCOLOR/10}Condition Window[W]{FCOLOR/12} <Explanation/@StartINTERW1>\
Show {FCOLOR/10}Establishment window [N]{FCOLOR/12} <Explanation/@StartINTERN1>\
Show {FCOLOR/10}Exchange window [C]{FCOLOR/12} <Explanation/@StartINTERC1>\
Show {FCOLOR/10}Map window [V]{FCOLOR/12} <Explanation/@StartINTERV1>\
Show {FCOLOR/10}Chat window [R]{FCOLOR/12} <Explanation/@StartINTERR1>\
Show {FCOLOR/10}Short note window [, [comma]]{FCOLOR/12} <Explanation/@StartINTER,1>\
Show {FCOLOR/10}Quest window [D]{FCOLOR/12} <Explanation/@Mir3_Help>\
Show {FCOLOR/10}Skills window [E]{FCOLOR/12} <Explanation/@StartINTERE1>\\

<Enter/@StartLevel1Quest_3> Next Stage \

}

[@Convert_WarriorQuestLevel_4]
{
Packs interesting both and novel, namely is moved also the romantic story legendary world, you can in believe such many stories all install in a travel record? Now please will click on the picture right lower extremity the mir travel to record perhaps to press quick key D, in game all Quests is cover all.\\

<Enter/@StartLevel1Quest_2> Next Stage \


}

[@Convert_WarriorQuestLevel_5]
{
Should frequently confirm own in the game condition. Therefore must foster frequently opens the condition window the custom. Opens or the off-position window, may through click on picture right underneath the condition window key perhaps the use quick key "Q" realizes. Asks you to attempt.\\

Show {FCOLOR/10}HP/MP{FCOLOR/12} <Explanation/@StartINTERQ1_1>\
Show {FCOLOR/10}DC{FCOLOR/12} <Explanation/@StartINTERQ1_2>\
Show {FCOLOR/10}M-Nature{FCOLOR/12} <Explanation/@StartINTERQ1_3>\
Show {FCOLOR/10}M-Soul{FCOLOR/12} <Explanation/@StartINTERQ1_4>\
Show {FCOLOR/10}Velocity{FCOLOR/12} <Explanation/@StartINTERQ1_5>\
Show {FCOLOR/10}Accuracy{FCOLOR/12} <Explanation/@StartINTERQ1_6>\
Show {FCOLOR/10}AC{FCOLOR/12} <Explanation/@StartINTERQ1_7>\
Show {FCOLOR/10}MR{FCOLOR/12} <Explanation/@StartINTERQ1_8>\
Show {FCOLOR/10}Magic Evasion{FCOLOR/12} <Explanation/@StartINTERQ1_9>\
Show {FCOLOR/10}Agility{FCOLOR/12} <Explanation/@StartINTERQ1_10>\
Show {FCOLOR/10}Comfort{FCOLOR/12} <Explanation/@StartINTERQ1_11>\\

<Enter/@StartLevel1Quest_2> Next Stage \

}

[@Convert_WarriorQuestLevel_6]
{
{FCOLOR/10}HP{FCOLOR/12} Is the demonstration of {FCOLOR/10}Physical strength{FCOLOR/12}.\
If the Number of {FCOLOR/10}physical strength is smaller than 10{FCOLOR/12} then you can only walk.\
If your HP reaches 0 you will die. After you die a TAO can use Resurection to bring you back to life.\
When you HP drops you may use {FCOLOR/10}HP Potion{FCOLOR/12} to restore health.\
Different Size restore different ammounts.\
When you {FCOLOR/10}Die [HP becomes 0]{FCOLOR/12} You may drop various Items.\
{FCOLOR/10}MP{FCOLOR/12} Is the demonstration of {FCOLOR/10}Magical Power{FCOLOR/12} Value.\
It is the same as HP {FCOLOR/10}if smaller than 10{FCOLOR/12} you cannot Cast Magic Spells.\
The MP Value will use {FCOLOR/10}MPPotion{FCOLOR/12} to restore the Values.\\

<Show/@StartINTERQ1_2> Next Explanation {FCOLOR/10}[DC]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_7]
{
DC determines the degree of physical damage. This is an important ability, especially for warriors who depend upon using combat skills with no elemental attributes. You can use impact liquor to temporarily increase the value of your DC.\\

<Show/@StartINTERQ1_3> Next Explanation{FCOLOR/10}[M-Nature]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_8]
{
M-Nature determines the degree of magical damage you will be able to deal out. This is an important ability for Sorcerers, who mainly use magic spells with natural attributes. Using nature liquor will temporarily increase the M-Nature value of your character.\\

<Show/@StartINTERQ1_4> Next Explanation{FCOLOR/10}[M-Soul]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_9]
{
M-Soul determines the degree of healing and exorcising ability your character has. It is an important ability for Taoists who mainly use magic spells with supporting attributes. Using soul liquor will temporarily increase your M-Soul value.\ \

<Show/@StartINTERQ1_5> Next Explanation{FCOLOR/10}[Velocity]{FCOLOR/12} \
<Choose Picure/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_10]
{
Velocity is the speed at which an attack is made. Using storm liquors will temporarily increase the value of your velocity. [+ value indicates increase of speed, - value indicates decrease of speed].\\

<Show/@StartINTERQ1_6> Next Explanation{FCOLOR/10}[Accuracy]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_11]
{
This value will determine the accuracy of your attack. The higher the accuracy value, the more precise your attack will be on your opponents. This value only applies to physical attacks. \ \

<Show/@StartINTERQ1_7> Next Explanation{FCOLOR/10}[AC]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_12]
{
AC determines your defensive ability against physical attacks. The higher your AC value, the less damage you will take from physical attacks. Using a good set of armor will increase your AC value. \ \

<Show/@StartINTERQ1_8> Next Explanation{FCOLOR/10}[MR]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_13]
{
MR shows the level of your resistance against opponents who use offensive magical attacks. The higher your MR value is the less damage you will receive from magic attacks.\ \

<Show/@StartINTERQ1_9> Next Explanation{FCOLOR/10}[Magic Evasion]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_14]
{
Magic evasion determines the resistance ability your character has against a magical threat. The higher the value the more your character will be able to evade magic attacks more effectively. \ \

<Show/@StartINTERQ1_10> Next Explanation{FCOLOR/10}[Agility]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_15]
{
Agility is a corresponding ability for Velocity. It indicates the evasion ability your character has against a physical attack. The higher the value of the agility will give your character a greater chance to dodge physical attacks more precisely. \ \

<Show/@StartINTERQ1_11> Next Explanation{FCOLOR/10}[Comfort]{FCOLOR/12} \
<Choose Picture/@StartINTERQ1> \

}

[@Convert_WarriorQuestLevel_16]
{
This value relates to the ability to recover. The higher the value of your comfort, the faster your characters HP will recover. Using shoes and horses will increase the level of comfort.\ \

<Choose Picure/@StartINTERQ1> \


}

[@Convert_WarriorQuestLevel_17]
{
You can see what Items you have in your bag, Press the W Key which will bring up the Bag Window.\ \

<To First Stage/@StartLevel1Quest_2> \

}

[@Convert_WarriorQuestLevel_18]
{
The Setting Window can change various Aspects for the Game, Press the Icon in the far Bottom right for this.\

<Understanding/@StartINTERN1_1> Establishment window detailed content\


}

[@Convert_WarriorQuestLevel_19]
{
{FCOLOR/10}Small map indication monster{FCOLOR/12}\
Opens/closes on the map the monster [by red spot demonstration]\
{FCOLOR/10}Forces to attack the pattern{FCOLOR/12}\
On/off forcefully attacks the pattern\
{FCOLOR/10}Magic corona demonstration{FCOLOR/12}\
Opens/the closure black magic effect\
(System disposition lowers, reduces card machine occurrence)\
{FCOLOR/10}Physical strength change demonstration{FCOLOR/12} \
The physical strength reduction and the increase by the value situation demonstrated/does not demonstrate in the picture\
{FCOLOR/10}The permission revives the technique{FCOLOR/12} \
The permission/refuses to revive the technique\
{FCOLOR/10}Allows the world to gather one{FCOLOR/12} \
The permission/refuses the world to gather a coverall summoning\
{FCOLOR/10}Permission transaction{FCOLOR/12} \
Permission/rejection transaction\
{FCOLOR/10}Permission intimate conversation{FCOLOR/12} \
The demonstration/does not demonstrate the intimate conversation\
{FCOLOR/10}The permission guild chats{FCOLOR/12} \
The permission/rejection guild chats\
{FCOLOR/10}The permission joins the guild{FCOLOR/12} \
The permission/refuses to join the guild\

<Next step/@StartINTERN1_2>

}

[@Convert_WarriorQuestLevel_20]
{
{FCOLOR/10}Allows all people to chat{FCOLOR/12} \
May/not be allowed to chat with all people\
{FCOLOR/10}Background music{FCOLOR/12} \
Opens/the closure background music, the adjustment arrow control background music size\
{FCOLOR/10}Sound effect{FCOLOR/12} \
Opens/the closure sound effect, the adjustment arrow control effect sound size\
{FCOLOR/10}About audio and video frequency channel{FCOLOR/12} \
About the sound track sound will carry on the exchange.\
{FCOLOR/10}Shadow transparent effect{FCOLOR/12} \
Opens/the closure shadow transparent effect\
{FCOLOR/10}Attack pattern{FCOLOR/12} \
Transforms to the attack pattern\
(Is gentle, good and evil, guild attack and so on)\
{FCOLOR/10}The demonstration plays the family picture{FCOLOR/12} \
Other play the family to read/the blind own picture\\

Please defer to in you own actual situation adjustment establishment window each kind of function, when the computer disposes the low time choice the background effect, the music closure can let the game change smoother somewhat.\\

<To first stage/@StartLevel1Quest_2> \


}

[@Convert_WarriorQuestLevel_21]
{
You want with other to play the family to carry on {FCOLOR/10} the goods transaction or the money exchange {FCOLOR/12}? Please click on {FCOLOR/10} to exchange the window button {FCOLOR/12} or the use {FCOLOR/10} quick key C {FCOLOR/12}. But has a point, {FCOLOR/10} wants to carry on the exchange two people must face-to-face {FCOLOR/12} only then be allowed, certainly to want to remember oh.\\

<To first stage/@StartLevel1Quest_2> \

}

[@Convert_WarriorQuestLevel_22]
{
As the saying goes the shortsighted person hard to bring about important matter, in the mir world cannot fully understand the map the speech on very is hard to bring about is an outstanding brave warrior. {FCOLOR/10} the map {FCOLOR/12} may use {FCOLOR/10} the quick key V {FCOLOR/12} to open or the closure, confirmed whether there is {FCOLOR/10} quick key J {FCOLOR/12}, the enlarged map is {FCOLOR/10} quick key T {FCOLOR/12}, The use {FCOLOR/10} the quick key I {FCOLOR/12} may let the monster the red spot {FCOLOR/12} demonstrate by {FCOLOR/10} on the map. Therefore the map function to is not familiar "Legend 3" the novice is the extremely useful function.\\

<To first stage/@StartLevel1Quest_2> \


}

[@Convert_WarriorQuestLevel_23]
{
In the mir world has the innumerable challenges.. Becomes the outstanding brave warrior in this world is count for much, but the outstanding brave warrior certainly did not mean lonely.\
In this world, please lets loose the heart and other friends exchanges, shares life and death with the friend or the spouse, spends together the difficulty also is the extremely wonderful matter\
Chats the window to be allowed to help you to realize the exchange desire, but please do not have to use the asperity the language, takes the courtesy the brave warrior is cannot insult\
Chats the window to be possible to use ENTER, or opens with quick key R, then was allowed to carry on the basic dialogue. In addition, chats the window also to have very multi-purpose, please continue to look.\ \

<Understanding/@StartINTERR1_1> More chats the window function

}

[@Convert_WarriorQuestLevel_24]
{
{FCOLOR/10}Content{FCOLOR/12}\
May chat with all people. (Demonstration decadent writing)\
{FCOLOR/10}Content{FCOLOR/12}\
In forms a team in the situation, sends the information is only played with the team the family to see. \
{FCOLOR/10}content{FCOLOR/12}\
The information only can play by this guild the family to see. (Demonstration green writing)\
{FCOLOR/10}Direction key (about){FCOLOR/12}\
The use direction key may read the dialogue content.\\

Matters needing attention: When establishes chats the window "the permission intimate conversation" and "permission all people chats" the function closes, cannot use these two kind of functions, but occurs is unable to transmit the information the situation, therefore must frequently confirm the establishment.\\

<To first stage/@StartLevel1Quest_2> \

}

[@Convert_WarriorQuestLevel_25]
{
{FCOLOR/10}Short note function{FCOLOR/12}  
Babel Fish Translation    Help 

In English: 
With chats the function difference to lie in, the short note function may in the transmission, accept {FCOLOR/10}Off-line news{FCOLOR/12}.
I in a here detailed Explanation short note receiving and dispatching method.\\

<Understanding/@StartINTER,1_1> More short note window function


}

[@Convert_WarriorQuestLevel_26]
{
First asks you to attempt opens the short note window, may select {FCOLOR/10} the right lower extremity short note window perhaps uses ', ' (comma) the quick key {FCOLOR/12} opens perhaps the closure.\
After the short note window opens, {FCOLOR/10} writes the short note key {FCOLOR/12} to read in receives person's name and the content, again clicked on the transmission to be allowed. When receives the new short note time clicked receives a letter the button to be allowed to look at the content.\
Also has is may use {FCOLOR/10} to cancel the key {FCOLOR/12} to cancel the transmission short note, has known? \\

<To first stage/@StartLevel1Quest_2> \


}

[@Convert_WarriorQuestLevel_27]
{
The mir world brave warrior wants to learn the basis match choice practice different skill, chooses the different growth direction. Although just started, your possibly academic society used, two kind of skills, but gradually you could grasp the higher paraffin skill. This is must learn appropriate combination these black magics, under different environment, full display different black magic combination ability. In order to achieve this kind of goal, needs the skill window {FCOLOR/12} center to combine in {FCOLOR/10} each kind of skill, and fosters Frequently {FCOLOR/10} inspects the skill combination {FCOLOR/12} custom. The effective skill window establishment will be able to give you the very big help.\
Under, lets us further understand to the skill window application method. May click on {FCOLOR/10} the contact surface right lower extremity skill window {FCOLOR/12} either the use {FCOLOR/10} quick key E {FCOLOR/12} opens or the closure skill window. Double-clicks To the skill book (rare book) may learn the skill, the skill automatically appears in the skill window, by now was allowed to use {FCOLOR/10} quick key F1~F12 {FCOLOR/12} to establish the skill use quick key.\
{FCOLOR/10} the skill quick key window {FCOLOR/12} can demonstrate F1~F12 defines the all skills quick key, the use {FCOLOR/10} quick key B {FCOLOR/12} may open.\ \

<To first stage/@StartLevel1Quest_2> \


}

[@Convert_WarriorQuestLevel_28]
{
The first stage theory practice arrives here up to. Hoped you cannot think bored.. Ha-ha, how do you also want to understand many? Really was too good, I could diligently the matter which knew own completely teach you.\
My happiest favor has the sincerity brave warrior.\
In order to avoid more rigid theorizing, when {FCOLOR/10}<$USERNAME>{FCOLOR/12}{FCOLOR/10} The second stage {FCOLOR/12} practices, I can also explain other functions give you. Good, now lets us have a look the first stage {FCOLOR/10} the actual combat to practice {FCOLOR/12}, believed you already anticipated already was long.\\

<Respects/@StartLevel1Quest_2> Theory practice\
<Looked/@StartLevel1Quest_4> Next practice curriculum

}

[@Convert_WarriorQuestLevel_29]
{
{FCOLOR/10} the actual combat practices {FCOLOR/12} in the first stage the content completes the task which {FCOLOR/10} the village store {FCOLOR/12} center the merchant gives, after completes the practice, not only can obtain {FCOLOR/10} the prestigious value {FCOLOR/12}, moreover also can obtain completes more tasks the qualifications, {FCOLOR/10} double-clicks the information which {FCOLOR/12} accepts, can demonstrate the duty next step must look store and merchant's name. Gradually did according to this method is good.\\

<Exit/@EXIT>


}
