;
;prices
%100

;ȭ, '*' : ȭ ±
;Dialogue, '*' : Dialogue Tag

[@main]
#IF
checkpkpoint 2
#SAY
;ڳ׿  ҷ  ŷ ϰ  ʱ.. \ \
I don't want to deal with such an evil person like you.. \ \
;<  /@exit>
<close/@exit>
#ELSEACT
goto @main-1

[@main-1]
; , !  ͵帱? \ \
;  <ñ/@storage> \
; ñ < ã´/@getback> \
;    <´./@Mbind> \
; ֿ <ȭ Ѵ/@talk> \
; <׸д/@exit>
Welcome! How can I help you? \ \
 <deposit/@storage> \
 <withdraw/@getback> \
 <bind/@Mbind> \
 <talk with Heather/@talk> \
 <close/@exit>

[@talk]
#IF
random 2
#SAY
;   ڱ Ÿ  徾  \
;ƴϴ.  ķ ϷϷ簡 Ҿ ̾. \
; Ե  ּż \
;󸶳 Ƚ Ǵ . \ \
; <  /@main>
One day, monsters suddenly appeared and killed uncle John, \
my neighbor. Since then we had been anxious everyday. \
Thankfully, many brave people like you have come here \
so we feel a lot more safer these days. \ \
 <back/@main>
#ELSESAY
;  ô  ִ Ǹ 帱 ״, \
;ε   Ƽ  ּ. \ \
; <  /@main>
We will do anything for your maximum comfort, \
in exchange, please stay here long and protect us \
from the monsters. \ \
 <back/@main>

[@storage]
; ñ ôٰ? 翬 ͵. \
;ñ  ̸ ּ. \ \
; <  /@main>
You want us to keep your things? Sure, we will. \
Please show me the item you want to deposit. \ \
 <back/@main>

[@getback]
; Բ ñ    \
;ã   ּ. \ \
; <  /@main>
Here is the list of items you have deposited. \
Please select the item you want to withdraw. \ \
 <back/@main>

[@Mbind]
#IF
#SAY
; ͵帱? \ \
;Gold GoldBar <ȯ Ѵ./@changeGold> \
;GoldBar Gold <ȯ Ѵ./@changeMoney> \
; <´./@bind> \ 
;<׸д./@exit>
How can I help you? \ \
<exchange/@changeGold> the money to gold bars. \
<exchange/@changeMoney> the gold bars to money. \
<bind/@bind> \ 
<close/@exit>

[@changeGold]
#IF
   checkgold 1000000
#SAY
;GoldBar ٲٷ  ᰡ ʿϰŵ. \
;  2000 Դϴ. ׷ ٲٽðھ? \ \
;<ȯѴ./@changeGold_1> \
;<׸д./@exit>
You need to pay certain amount of fee for the exchange. \
The fee is 2000 gold. Do you want to continue? \ \
<exchange/@changeGold_1> \
<close/@exit>

#ELSESAY
;... Gold ڸñ. \
;Gold  ̸ ٽ ּ. \ \
;<  /@main>
My my... You haven't got enough money. \
Please come back when you have enough money. \ \
<back/@main>

[@changeGold_1]
#IF 
   checkbaggage
   checkgold 1002000
#ACT
   take Gold 1002000
   give GoldBar 1
#SAY
;Gold GoldBar ٲپ Ƚϴ. \ 
; ٲٽǰǰ? \ \
;<ٲ۴./@changeGold> \
;<ٲ ʴ´./@exit>
Your money is exchanged with the gold bar. \ 
Any more? \ \
<exchange/@changeGold> \
<close/@exit>

#ELSESAY
; áų Ȥ ᰡ  \
;ٲپ 帱  ׿. ٽ ѹ Ȯ . \ \
;<׸д./@exit>
You don't have either enough money or space in your \
bag so I can not exchange them for you. Please check \
that. \ \
<close/@exit>

[@changeMoney]
#IF
   checkitem GoldBar 1
#SAY 
;GoldBar ٲٷ  ᰡ ʿϰŵ. \
;  2000 Դϴ. ׷ ٲٽðھ? \ \
;<ȯѴ./@changeMoney_1> \
;<׸д./@exit>
You need certain amount of fee for the exchange. \
The fee is 2000 gold. Do you want to continue? \ \
<exchange/@changeMoney_1> \
<close/@exit>

#ELSESAY
;... GoldBar ñ. \
;GoldBar 鼭  ٲپ ޶ Ͻôٴ... \
; ٺ ƽó... !! \ \
;<׸д./@exit>
Huh? You don't have any gold bar. \
You are asking me to exchange without a single gold bar? \
You think I'm a nut? pish!! \ \
<close/@exit>

[@changeMoney_1]
#IF
   checkitem GoldBar 1
   checkgold 4002000
#SAY
;Gold ٲپ 帮  <$USERNAME> \
;Ͻ ݾ ʹ Ƽ ٲپ 帱  ׿. \ \
;<׸д./@exit>
I want to exchange them for you but you <$USERNAME>, \
have too much money at the moment so I can not. \ \
<close/@exit>

#ELSEACT
   goto @changeMoney_2


[@changeMoney_2]
#IF 
   checkitem GoldBar 1
#ACT
   take GoldBar 1
   give Gold 998000
#SAY
;GoldBar Gold ٲپ Ƚϴ. \ 
; ٲٽǰǰ? \ \
; <ٲ۴./@changeMoney> \
; <ٲ ʴ´./@exit>
The gold bar has been exchanged to money. \ 
any more? \ \
 <exchange/@changeMoney> \
 <close/@exit>

[@bind]
;  帱  ִ κ  \
; ֹ Դϴ. ѹ  ðھ? \ 
; µ 100 Gold ʿմϴ. \ \
;  <´./@P_bind> \
; ֹ <´./@Z_bind> \
I can bind drugs and scrolls. \
Do you want to try? \ 
For each bundle, it costs 100 gold. \ \
<bind/@P_bind> drugs\
<bind/@Z_bind> scrolls \

[@P_bind]
;(HP)DrugLarge <´./@ch_bind1> \
;(MP)DrugLarge <´./@ma_bind1> \ 
;(HP)DrugMedium <´./@ch_bind2> \
;(MP)DrugMedium <´./@ma_bind2> \
;(HP)DrugSmall() <´./@ch_bind3> \
;(MP)DrugSmall() <´./@ma_bind3> \
; <  /@bind>
<bind/@ch_bind1> (HP)DrugLarge \
<bind/@ma_bind1> (MP)DrugLarge \ 
<bind/@ch_bind2> (HP)DrugMedium \
<bind/@ma_bind2> (MP)DrugMedium \
<bind/@ch_bind3> (HP)DrugSmall \
<bind/@ma_bind3> (MP)DrugSmall \
 <back/@bind>

[@Z_bind]
;DungeonEscape <´./@zum_bind1> \
;RandomTeleport <´./@zum_bind2> \
;TownTeleport <´./@zum_bind3> \
;TeleportHome <´./@zum_bind4> \
; <  /@bind>
<bind/@zum_bind1> DungeonEscape scrolls \
<bind/@zum_bind2> RandomTeleport scrolls \
<bind/@zum_bind3> TownTeleport scrolls \
<bind/@zum_bind4> TeleportHome scrolls \
 <back/@bind>

[@ch_bind1]
#IF
   checkitem (HP)DrugLarge 6
#ACT
   goto @ch_bind1_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>

[@ch_bind1_1]
#IF 
   checkgold 100
   checkitem (HP)DrugLarge 6
#ACT
   take Gold 100
   take (HP)DrugLarge 6
   give (HP)DrugBundle 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@P_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you have enough money. \ \
 <close/@exit>

[@ma_bind1]
#IF
   checkitem (MP)DrugLarge 6
#ACT
   goto @ma_bind1_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>

[@ma_bind1_1]
#IF 
   checkgold 100
   checkitem (MP)DrugLarge 6
#ACT
   take Gold 100
   take (MP)DrugLarge 6
   give (MP)DrugBundle 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@P_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you have enough money. \ \
 <close/@exit>

[@ch_bind2]
#IF
   checkitem (HP)DrugMedium 6
#ACT
   goto @ch_bind2_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>

[@ch_bind2_1]
#IF 
   checkgold 100
   checkitem (HP)DrugMedium 6
#ACT
   take Gold 100
   take (HP)DrugMedium 6
   give (HP)MDrugBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@P_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
Oh dear... not enough money. \
Please come back when you enough money. \ \
 <close/@exit>

[@ma_bind2]
#IF
   checkitem (MP)DrugMedium 6
#ACT
   goto @ma_bind2_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>

[@ma_bind2_1]
#IF 
   checkgold 100
   checkitem (MP)DrugMedium 6
#ACT
   take Gold 100
   take (MP)DrugMedium 6
   give (MP)MDrugBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@P_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>

#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
;<׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>

[@ch_bind3]
#IF
   checkitem (HP)DrugSmall 6
#ACT
   goto @ch_bind3_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>

[@ch_bind3_1]
#IF 
   checkgold 100
   checkitem (HP)DrugSmall 6
#ACT
   take Gold 100
   take (HP)DrugSmall 6
   give (HP)SDrugBundl 1
#SAY
; ׿. \
; 帱? \ \

; <ٽ ´./@P_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>

[@ma_bind3]
#IF
   checkitem (MP)DrugSmall 6
#ACT
   goto @ma_bind3_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
;<׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>

[@ma_bind3_1]
#IF 
   checkgold 100
   checkitem (MP)DrugSmall 6
#ACT
   take Gold 100
   take (MP)DrugSmall 6
   give (MP)SDrugBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@P_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>

[@zum_bind1]
#IF
   checkitem DungeonEscape 6
#ACT
   goto @zum_bind1_1
#ELSESAY
;...  ڸ. \
; غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough drugs. \
Please come back when you have enough drugs. \ \
 <close/@exit>
[@zum_bind1_1]
#IF 
   checkgold 100
   checkitem DungeonEscape 6
#ACT
   take Gold 100
   take DungeonEscape 6
   give EscapeBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@Z_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>

[@zum_bind2]
#IF
   checkitem RandomTeleport 6
#ACT
   goto @zum_bind2_1
#ELSESAY
;... ֹ ڸ. \
;ֹ غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough scrolls. \
Please come back when you enough scrolls. \ \
<close/@exit>

[@zum_bind2_1]
#IF 
   checkgold 100
   checkitem RandomTeleport 6
#ACT
   take Gold 100
   take RandomTeleport 6
   give RandomBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@Z_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>

[@zum_bind3]
#IF
   checkitem TownTeleport 6
#ACT
   goto @zum_bind3_1
#ELSESAY
;... ֹ ڸ. \
;ֹ غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough scrolls. \
Please come back when you enough scrolls. \ \
<close/@exit>

[@zum_bind3_1]
#IF 
   checkgold 100
   checkitem TownTeleport 6
#ACT
   take Gold 100
   take TownTeleport 6
   give TownTeBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@Z_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>

[@zum_bind4]
#IF
   checkitem TeleportHome 6
#ACT
   goto @zum_bind4_1
#ELSESAY
;... ֹ ڸ. \
;ֹ غ  ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough scrolls. \
Please come back when you enough scrolls. \ \
<close/@exit>

[@zum_bind4_1]
#IF 
   checkgold 100
   checkitem TeleportHome 6
#ACT
   take Gold 100
   take TeleportHome 6
   give TeHomeBundl 1
#SAY
; ׿. \
; 帱? \ \
; <ٽ ´./@Z_bind> \
; <׸д./@exit>
Well bound. \
Any more? \ \
 <bind more/@P_bind> \
 <close/@exit>
#ELSESAY
;...   ִ Gold ڶ׿. \
;Gold   ٽ ּ. \ \
; <׸д./@exit>
Oh dear... not enough money. \
Please come back when you enough money. \ \
<close/@exit>