; ===================================
; QGO Market Def NPC File : 6Bwh-0
; Brittany - Storage Lady in BW (0:301:257)
; Continuation of Meat Quest - Find Cook
; -----------------------------------
; Name: Brittany
; Job:  Storage
; Map No: 0
; Pos X   301
; Pos Y   257
; File name: 6Bwh-0.txt
; Comment: Storage Lady in Bichon Wall
; -----------------------------------
%100
; ----------------------------------------------------------------------
; QUEST INFO:
; Flags Affected by this Trader File
; [305] Set by Kim (1Bme-0102) when his part of quest is complete
; [306] Set by Brittany to continue search for the cook
;------------------------------------------------------------------------------
		;ȭ, '*' : ȭ ±
[@main]
#IF
	random 10
#ACT
	goto @QUEST
#ELSEACT
	goto @normal

; -----------------------------------
[@QUEST]
#IF
	check [305] 1
#ACT
	goto @Q305
#ELSEACT
	goto @normal


; -----------------------------------
[@Q305]
#IF
#ACT
	set [306] 1
#SAY
		;ڳ 縦 ã ֳ?? \ 
		;...  ߾ ϳ.... \ 
		;  ݺ̶  ˰ ִٴ ̾߱ \
		; ѹ ã ðԳ... \ \
;-------------NEW TEXT-------------------
So, I understand that you're looking for a cook?\
Well, I know nothing about cookery ha..ha! But, if you\
want the best, I have heard stories about the famous\
Kumbun, who lives in Serpent Valley... perhaps you\
should go there to continue your search?\\
;-----------END NEW TEXT-----------------
		;<ݱ/@exit>
<Close/@exit>


; -----------------------------------
[@normal]
		; ͵帱?\
		; Ḧ    ̿ϼ.\ \
;-------------NEW TEXT-------------------
What can I do for you, stranger?\
You can store your items here, and it's free of charge!\\
;-----------END NEW TEXT-----------------
		; <ñ/@storage>\
		;ñ < ã´/@getback> \
		;   <´./@Mbind>\ 
		;<׸д/@exit>
<Store item/@storage>\
<Retrieve stored item/@getback>\
<Exchange items/@Mbind>\
<Cancel/@exit>


; -----------------------------------
[@storage]
		;  þƵ帱?\ \ \
;-------------NEW TEXT-------------------
Show me which item you would like to store.\ \ \
;-----------END NEW TEXT-----------------
		;<ڷ/@main>
<Back/@main>

; -----------------------------------
[@getback]
		;  ã   ϼ.\ \ \
;-------------NEW TEXT-------------------
Select from the list what you want to take back.\ \ \
;-----------END NEW TEXT-----------------
		;<ڷ/@main>
<Back/@main>
 

; -----------------------------------
; standard bundling and expanding operations
; -----------------------------------
[@Mbind]
#IF
#SAY
		;ڳ    ϴ  Ƴ? \ 
		; ϴ  Ʒ ٳ... \ 
		;ѹ غڳ..? Ź Ұ غ \ \  
;-------------NEW TEXT-------------------
As well as storage, I can also convert your potions\
and scrolls into bundles, and can also exchange your\
gold for gold bars... and back again.\
What would you like me to do?\\
;-----------END NEW TEXT-----------------
		; ݱ <ȯ Ѵ./@changeGold> \ 
		;ݱ  <ȯ Ѵ./@changeMoney> \ 
		; <´./@bind> \ 
		;<׸д./@exit>
<Exchange Gold for Gold Bar/@changeGold>\
<Exchange Gold Bar into Gold/@changeMoney>\
<Item bundling/@bind>  <Cancel/@exit>

; -----------------------------------
[@changeGold]
#IF
	checkgold 1000000
#SAY
		;ڳ  ݱ ٲٰ ʹٰ ߳? \  
		;׷ ڳ׸ ؼ ݱ ٲپ ټ ֳ \ 
		;  Ḧ  ־ ϳ \ 
		;  2000 ϼ ׷ ٲٰڳ? \ \  
;-------------NEW TEXT-------------------
I can exchange your gold for a Gold Bar, but my\
commission on the trade is 2000 gold.\
Do you still want to exchange it?\\
;-----------END NEW TEXT-----------------
		;<ȯѴ./@changeGold_1> \
		;<׸д./@exit> 
<Exchange/@changeGold_1>\
<Back/@main>

#ELSESAY
		;ڳ ׸  鼭   ȯ \  
		;ش޶ Ź ϳ? ڳ   ϸ \  
		;ٽÿ \ \
;-------------NEW TEXT-------------------
You don't have enough to exchange for a Gold Bar.\
Come back later when you have more gold!\\
;-----------END NEW TEXT-----------------
		;<ڷ/@main> 
<Back/@main>


; -----------------------------------
[@changeGold_1]
#IF 
	checkbaggage
	checkgold 1002000
#ACT
	take Gold 1002000
	give GoldBar 1
#SAY
		; ݱ ߹ٲپ. \  
		; ٲٽðڴ°? \ \ 
;-------------NEW TEXT-------------------
I have exchanged your gold for a GoldBar.\
Would you like to exchange more?\\
;-----------END NEW TEXT-----------------
		;<ٲ۴./@changeGold> \ 
		;<ٲʴ´./@exit> 
<Exchange/@changeGold> \
<Back/@main>

#ELSESAY
		; áų Ȥ ڳװ ᰡ  \  
		;ٲپ ټ .. ٽ ѹ Ȯ  \ \  
;-------------NEW TEXT-------------------
Either you have no room for the Bar, or you have\
insufficient gold to pay my commission. Check your\
inventory and come back when you have resolved it!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Cancel./@exit>

; -----------------------------------
[@changeMoney]
#IF
   checkitem GoldBar 1
#SAY 
		;ڳ ݱ  ٲٰ ʹٰ ߳? \  
		;׷ ڳ׸ ؼ  ٲپ ټ ֳ \ 
		;  Ḧ  ־ ϳ \ 
		;  2000 ϼ ׷ ٲٰڳ? \ \  
;-------------NEW TEXT-------------------
OK, you want to exchange your Gold Bar for gold?\
My commission for this transaction is 2000 gold.\
Do you still want to make the trade? \\
;-----------END NEW TEXT-----------------
		;<ȯѴ./@changeMoney_1> \ 
		;<׸д./@exit> 
<Exchange/@changeMoney_1> \
<Back/@main>

#ELSESAY
		;ڳ ݱ 鼭  ٲپ ޶? \  
		;ĥ ϳ?   ! \ \ 
;-------------NEW TEXT-------------------
But you don't have any Gold Bars to exchange!\
What's the matter with you? Are you dumb? Go away!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Get out/@exit>

; -----------------------------------
[@changeMoney_1]
#IF
	checkitem GoldBar 1
	checkgold 4002001
#SAY
		;ڳ  ٲپ ְ . \  
		;ڳװ   ʹ Ƽ ٲپ ټ . \ \ 
;-------------NEW TEXT-------------------
You have a problem... you're too rich! You have too much\
gold on you, I can't make the exchange. Come back when\
you have lightened your gold load!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Done/@exit>

#ELSEACT
	goto @changeMoney_2


; -----------------------------------
[@changeMoney_2]
#IF 
	checkitem GoldBar 1
#ACT
	take GoldBar 1
	give Gold 998000
#SAY
		;ݱ  ߹ٲپ. \ 
		; ٲٽðڴ°? \ \ 
;-------------NEW TEXT-------------------
OK, I have given you your gold for your bar (less my\
costs of course).\
Would you like to exchange more? \\
;-----------END NEW TEXT-----------------
		;<ٲ۴./@changeMoney> \  
		;<ٲʴ´./@exit> 
<Exchange/@changeMoney>\
<Back/@main>


; -----------------------------------
[@bind]
		;   ִ κ  κа \ 
		; ֹ κ ϼ ѹ  ðڳ? \ 
		; µ 100  ʿϳ. \ \ 
;-------------NEW TEXT-------------------
As I said, I can make bundles from all potion bottles\
and all kinds of teleport scroll. Do you want to convert?\  
It will cost you 100 gold for each bundle you want. \\
;-----------END NEW TEXT-----------------
		; <´./@P_bind> \ 
		;ֹ <´./@Z_bind> \ 
		;<ٲʴ´./@exit> 
<Bundle Potions/@P_bind>\
<Bundle Teleports/@Z_bind>\
<Back/@main>


; -----------------------------------
[@P_bind]
		;üȸ() <´./@ch_bind1> \ 
		;ȸ() <´./@ma_bind1> \ 
		;üȸ() <´./@ch_bind2> \ 
		;ȸ() <´./@ma_bind2> \ 
		;üȸ() <´./@ch_bind3> \ 
		;ȸ() <´./@ma_bind3> \ 
<Bundle/@ch_bind1> (HP)Drug Large \
<Bundle/@ma_bind1> (MP)Drug Large \ 
<Bundle/@ch_bind2> (HP)Drug Medium \
<Bundle/@ma_bind2> (MP)Drug Medium \
<Bundle/@ch_bind3> (HP)Drug Small \
<Bundle/@ma_bind3> (MP)Drug Small \
		;<  /@bind> 
<Back/@bind>

; -----------------------------------
[@Z_bind]
		;ư <´./@zum_bind1> \ 
		;ư༭ <´./@zum_bind2> \ 
		;ʰ <´./@zum_bind3> \ 
		;ͼ <´./@zum_bind4> \ 
<Bundle/@zum_bind1> Dungeon Escape  \
<Bundle/@zum_bind2> Random Teleport \
<Bundle/@zum_bind3> Town Teleport  \
<Bundle/@zum_bind4> Teleport Home \ 
		;<  /@bind> 
<Back/@bind>


; -----------------------------------
[@ch_bind1]
#IF
	checkitem (HP)Druglarge 6
#ACT
	goto @ch_bind1_1
#ELSESAY
		;ڳ  ִ ൵ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single drugs to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ch_bind1_1]
#IF 
	checkgold 100
	checkitem (HP)Druglarge 6
#ACT
	take Gold 100
	take (HP)DrugLarge 6
	give (HP)DrugBundle 1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for bottles!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle up again/@bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ma_bind1]
#IF
	checkitem (MP)DrugLarge 6
#ACT
	goto @ma_bind1_1
#ELSESAY
		;ڳ  ִ ൵ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single drugs to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ma_bind1_1]
#IF 
	checkgold 100
	checkitem (MP)DrugLarge 6
#ACT
	take Gold 100
	take (MP)DrugLarge 6
	give (MP)DrugBundle 1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for bottles!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle up again/@bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@ch_bind2]
#IF
   checkitem (HP)Drugmedium 6
#ACT
   goto @ch_bind2_1
#ELSESAY
		;ڳ  ִ ൵ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single drugs to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ch_bind2_1]
#IF 
	checkgold 100
	checkitem (HP)Drugmedium 6
#ACT
	take Gold 100
	take (HP)Drugmedium 6
	give (HP)MDrugBundl 1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for bottles!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle up again/@bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ma_bind2]
#IF
	checkitem (MP)DrugMedium 6
#ACT
	goto @ma_bind2_1
#ELSESAY
		;ڳ  ִ ൵ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single drugs to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ma_bind2_1]
#IF 
	checkgold 100
	checkitem (MP)DrugMedium 6
#ACT
	take Gold 100
	take (MP)DrugMedium 6
	give (MP)MDrugBundl 1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for bottles!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle up again/@bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@ch_bind3]
#IF
	checkitem (HP)DrugSmall 6
#ACT
	goto @ch_bind3_1
#ELSESAY
		;ڳ  ִ ൵ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single drugs to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ch_bind3_1]
#IF 
	checkgold 100
	checkitem (HP)DrugSmall 6
#ACT
	take Gold 100
	take (HP)DrugSmall 6
	give (HP)SDrugBundl 1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for bottles!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle up again/@bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@ma_bind3]
#IF
	checkitem (MP)DrugSmall 6
#ACT
	goto @ma_bind3_1
#ELSESAY
		;ڳ  ִ ൵ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single drugs to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@ma_bind3_1]
#IF 
	checkgold 100
	checkitem (MP)DrugSmall 6
#ACT
	take Gold 100
	take (MP)DrugSmall 6
	give (MP)SDrugBundl 1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for bottles!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle up again/@bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@zum_bind1]
#IF
	checkitem DungeonEscape 6
#ACT
	goto @zum_bind1_1
#ELSESAY
		;ڳ  ִ ֹ 鼭   ޶°ǰ? \  
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single teleports to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@zum_bind1_1]
#IF 
	checkgold 100
	checkitem DungeonEscape 6
#ACT
	take Gold 100
	take DungeonEscape  6
	give EscapeBundl  1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for scrolls!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle more/@Z_bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@zum_bind2]
#IF
	checkitem RandomTeleport  6
#ACT
	goto @zum_bind2_1
#ELSESAY
		;ڳ  ִ ֹ 鼭   ޶°ǰ? \  
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single teleports to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@zum_bind2_1]
#IF 
	checkgold 100
	checkitem RandomTeleport  6
#ACT
	take Gold 100
	take RandomTeleport  6
	give RandomBundl  1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for scrolls!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle more/@Z_bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@zum_bind3]
#IF
	checkitem TownTeleport  6
#ACT
	goto @zum_bind3_1
#ELSESAY
		;ڳ  ִ ֹ 鼭   ޶°ǰ? \  
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single teleports to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@zum_bind3_1]
#IF 
	checkgold 100
	checkitem TownTeleport  6
#ACT
	take Gold 100
	take TownTeleport  6
	give TownTeBundl  1
#SAY
		; ...   .. \
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for scrolls!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle more/@Z_bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \ 
		;  ڴ°? \
		; ư.... \ \ 
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>


; -----------------------------------
[@zum_bind4]
#IF
	checkitem TeleportHome  6
#ACT
	goto @zum_bind4_1
#ELSESAY
		;ڳ  ִ ֹ 鼭   ޶°ǰ? \ 
		; غ Ѵ ٽÿðԳ.. \ \ 
;-------------NEW TEXT-------------------
You don't have enough single teleports to make a bundle.\
Come again later when you have at least six.\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

; -----------------------------------
[@zum_bind4_1]
#IF 
	checkgold 100
	checkitem TeleportHome  6
#ACT
	take Gold 100
	take TeleportHome  6
	give TeHomeBundl   1
#SAY
		; ...   .. \ 
		;׷     ã.. \ \ 
;-------------NEW TEXT-------------------
There you go, a perfect conversion - bundle for scrolls!\
Let me know when you want me to change more for you!\\
;-----------END NEW TEXT-----------------
		;<ٽ ´./@P_bind> \ 
		;<׸д./@exit> 
<Bundle more/@Z_bind>\
<Back/@main>

#ELSESAY
		;ڳ   ִ  鼭  \
		;  ڴ°? \
		; ư.... \ \
;-------------NEW TEXT-------------------
You don't have enough gold for me to make the\
conversion. Return to me when you have enough!\\
;-----------END NEW TEXT-----------------
		;<׸д./@exit> 
<Back/@main>

