[@main]
#say
Welcome here you can send msgs for diff,\
things.You will need Gamepoints to use me!\
Msgs are 5 Points!\

SendMsg :<Send/@next1>\
Exit :<Exit/@exit>\



[@next1]
<State Your Level/@sh32>\
<Looking For a Parnter/@sh33>\
<Recruit For Guild/@sh34>\
<State Users Online/@sh35>\
<My Weapon Owns/@sh31>\

[@sh31]
#IF
CheckGamegold > 5
#ACT
GameGold - 5
SENDMSG noidea <$USERNAME>'s<$WEAPON>SmellsLike%$^
goto @main
#ELSEACt
GOTO @sh

[@sh32]
#IF
CheckGamegold > 5
#ACT
GameGold - 5
SENDMSG noidea <$USERNAME>IsLevel<$LEVEL>!
goto @main
#ELSEACt
GOTO @sh

[@sh33]
#IF
CheckGamegold > 5
#ACT
GameGold - 5
SENDMSG noidea <$USERNAME>IsLookingForAPartner?
goto @main
#ELSEACt
GOTO @sh

[@sh34]
#IF
CheckGamegold > 5
#ACT
GameGold - 5
SENDMSG noidea <$OWNERGUILD>IsRecruiting
goto @main
#ELSEACt
GOTO @sh

[@sh35]
#IF
CheckGamegold > 5
#ACT
GameGold - 5
SENDMSG noidea <$USERNAME>WouldLikeToSayTheres<$USERCOUNT>UsersOnline!
goto @main
#ELSEACt
GOTO @sh


[@main1]
Welcome to the Cafting of Foundation!\
Whats needed for this? Well lets take alook,\
To Caft Ring   :<RingCaft/@make>\
To Caft Brace  :<BraceCaft/@make1>\
To Caft Necky  :<NeckyCaft/@make2>\
To Caft Armour :<ArmourCaft/@make3>\
To Caft Weapon :<WeaponCaft/@make4>\
<Yes i want to Caft/@make5> <Exit/@exit>\


[@make]
With Any Dc,Sc,Mc Item,PhatOre+11 you can,\
Caft Extra Stats to your item!\
tem for RingCafting are PhatomRing,\
DragonRing,RubyRing.\
<Back/@main>

[@make1]
With Any Dc,Sc,Mc Item,PhatOre+11 you can,\
Caft Extra Stats to your item!\
Item for RingCafting are KnightBrace,\
3rdeyeBrace,SpellBrace.\
<Back/@main>

[@make2]
With Any Dc,Sc,Mc Item,PhatOre+11 you can,\
Caft Extra Stats to your item!\
Item for RingCafting are BlueJadeNecky,\
LifeNecky,BomboNecky.\
<Back/@main>

[@make3]
With Any Dc Item,PhatOre+11 you can,\
Caft Extra Stats to your item!\
Item for RingCafting are FocusMarble ,\
WillMarble,EvasionMarble .\
<Back/@main>

[@make4]
With Any Dc Item,PhatOre+11 you can,\
Caft Extra Stats to your item!\
DcItem for RingCafting are IceMarble,\
AntidoteMarble,WindMarble.\
<Back/@main>




[@make5]
;Caft :<Ring/@ring>
Caft :<Bracelet/@Brace>
;Caft :<Necklace/@neck>
;Caft :<Weapon/@weap>
;Caft :<Armour/@arm>


[@Brace]
Add what to <$ARMRING_L>?\
(It could brake,Make sure item is on RIGHT slot)\

<Upgrade Dc/@up33333> Use DcItem.\
<Upgrade Mc/@up44444> Use McItem\
<Upgrade Sc/@up55555> Use ScItem\
;<Upgrade Ac/@up11111>\
;<Upgrade Amc/@up22222>\


[@up11111]
#ACT
UPGRADEITEMEX 5 0 2 1 1
GOTO @upg
[@up22222]
#ACT
UPGRADEITEMEX 5 1 2 1 1
GOTO @upg

[@up33333]
#IF
CheckItem KnightBracelet 1
CHECKDURA phatore > 11
#ACT
GoTo @nextA
#ELSESAY
You Have the needed stuff!\
<Exit/@exit>

[@nextA]
#ACT
take KnightBracelet 1
take phatore > 11
UPGRADEITEMEX 5 2 2 1 1
goto @upg


[@up44444]
#IF
CheckItem SpellBrace 1
CHECKDURA phatore > 11
#ACT
GoTo @nextB
#ELSESAY
You Have the needed stuff!\
<Exit/@exit>

[@nextB]
#ACT
take SpellBrace 1
take phatore > 11
UPGRADEITEMEX 5 3 2 1 1
goto @upg

[@up55555]
#IF
CheckItem 3rdeyeBrace 1
CHECKDURA phatore > 11
#ACT
GoTo @nextC
#ELSESAY
You Have the needed stuff!\
<Exit/@exit>

[@nextC]
#ACT
take 3rdeyeBrace 1
take phatore > 11
UPGRADEITEMEX 5 4 2 1 1
GOTO @upg


[@upgr]
<$DATETIME>\

[@ring]
Add what to <$RING_L>?\
(It could brake,Make sure item is on RIGHT slot)\
<Upgrade Dc/@up1111> Use DcItem!\
<Upgrade Mc/@up2222> Use McItem!\
<Upgrade Sc/@up3333> Use ScItem!\

[@up1111]
#IF
CheckItem PowerRing 1
CHECKDURA phatore > 11
#ACT
take PowerRing 1
take phatore > 11
UPGRADEITEMEX 7 2 2 1 1
GOTO @upg
#ELSESAY
You Have the needed stuff!\
<Exit/@exit>

[@up2222]
#IF
CheckItem RunyRing 1
CHECKDURA phatore > 11
#ACT
take RunyRing 1
take phatore > 11
UPGRADEITEMEX 7 3 2 1 1
GOTO @upg
#ELSESAY
You Have the needed stuff!\
<Exit/@exit>

[@up3333]
#IF
CheckItem PhatomRing 1
CHECKDURA phatore > 11
#ACT
take PhatomRing 1
take phatore > 11
UPGRADEITEMEX 7 4 2 1 1
GOTO @upg
#ELSESAY
You Have the needed stuff!\
<Exit/@exit>

[@upgn]
#IF
CHECKITEMTYPE 3 20
#SAY
<$DATETIME>\


[@neck]
Add what to <$NECKLACE>? (It could brake)\
<Upgrade Dc/@up111>\
<Upgrade Mc/@up222>\
<Upgrade Sc/@up333>\
<Upgrade Luck/@up444>\ 
<Upgrade Poison Evasion/@up555>\ \
[@up111]
#ACT
UPGRADEITEMEX 3 2 2 1 1
GOTO @upg
[@up222]
#ACT
UPGRADEITEMEX 3 3 2 1 1
GOTO @upg
[@up333]
#ACT
UPGRADEITEMEX 3 4 2 1 1
GOTO @upg
[@up444]
#ACT
UPGRADEITEMEX 3 1 2 1 1
GOTO @upg
[@up555]
#ACT
UPGRADEITEMEX 3 0 2 1 1
GOTO @upg
[@upgw]
<$DATETIME>\

[@weapon]
Add what to <$WEAPON>? (It could brake)\
<Upgrade Dc/@up11>\
<Upgrade Mc/@up22>\
<Upgrade Sc/@up33>\
<Upgrade Luck/@up44>\ 
<Upgrade Acc Or Speed/@up55>\ \
[@up44]
#ACT
UPGRADEITEMEX 1 3 2 1 1
GOTO @upg
[@up33]
#ACT 
UPGRADEITEMEX 1 2 2 8 1
GOTO @upg
[@up22]
#ACT
UPGRADEITEMEX 1 1 2 8 1
GOTO @upg
[@up11]
#ACT 
UPGRADEITEMEX 1 0 2 8 1
GOTO @upg
[@up55]
#ACT
UPGRADEITEMEX 1 5 2 1 1
GOTO @upg
[@upga]
<$DATETIME>\

[@arm]
Add what to <$DRESS>? (It could brake)\
<Upgrade Ac/@up1>\
<Upgrade Amc/@up2>\
<Upgrade Dc/@up3>\
<Upgrade Mc/@up4>\
<Upgrade Sc/@up5>\ \
[@up1]
#ACT
UPGRADEITEMEX 0 0 2 1 1
GOTO @upg
[@up2]
#ACT
UPGRADEITEMEX 0 1 2 1 1
GOTO @upg
[@up3]
#ACT
UPGRADEITEMEX 0 2 2 1 1
GOTO @upg
[@up4]
#ACT
UPGRADEITEMEX 0 3 2 1 1
GOTO @upg
[@up5]
#ACT
UPGRADEITEMEX 0 4 2 1 1
GOTO @upg
[@upgw]
#ACT
UPGRADEITEMEX 1 2 2 8 1
[@upga]
#ACT
UPGRADEITEMEX 0 2 2 1 1
